Audio Damage BigSeq2v1.0 VST WiN-REGGED

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Audio Damage BigSeq2v1.0 VST WiN-REGGED
Audio Damage BigSeq2v1.0 VST WiN-REGGED

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Audio Damage BigSeq2 VST WiN x86 x64
Audio Damage BigSeq2v1.0 VST WiN-REGGED
Audio Damage BigSeq2 VST v1.0 WiN
Team Regged | 02/2012 | 1.8 MB

BigSeq2 is a massive extension to the feature set of our popular BigSeq gate effect. With twelve sequencers controlling ten effects in six blocks, BigSeq2 is capable of everything from short staccato gate sequences to long, evolving filter sweeps and frequency shifts, and everything in between. The six effect "Blocks" contain ten effects in total, and these Blocks can be re-arranged simply by dragging them, giving you full control over the routing of the effects. Each effect Block has a gate sequencer and a modulation sequencer. The gate sequencer turns that effect on and off (or in the case of the delay Block, activates the "send" control), while the modulation sequencer can affect any and all parameters in that block.


» Ten effects in six blocks, each with its own step sequencer, modulation sequencer, and time base.
» The gate and modulation sequencers for each effect block run on their own time-base, allowing different time signatures and step times for each effect.
» Each block has several parameters which can be altered via the modulation sequencer for that block.
» The effects blocks can be re-arranged in any order.
» Each sequencer has three independent modes of operation: forward, reverse, and random step. In addition, each of the twelve sequencers can be completely randomized at regular selectable intervals, for interesting modulation and gating possibilities.
» The included effects are VCA, pan, multi-mode filter, fuzz, sine warp, delay (with chorus and flanger modes), frequency shifter (also providing ring mod and phasing), sample rate reduction, bit depth, and our own "Error" effect.
» MIDI Learn on all published parameters for external hardware control. (VST only.)

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